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XNA Aurora Sector Game Development XNA Aurora Sector Game Development
Posted by: ProfessorGGaming

Video duration: 439 seconds

XNA multiplayer space game is discussed by the developers Roger B. and Jonathan P.-- College Students of Prof. g

Related: xna, game, microsoft, tools, 3-d, games

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G-Method Game Development G-Method Game Development
Posted by: ProfessorGGaming

Video duration: 328 seconds

Prof g. discusses the G-method of rapid software engineering and non traditional classroom management which allows novice programmers to develop complex Gaming Systems

Related: c, .net, game, development, agile, software, engineering

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Casino - Freshman Game Development Casino - Freshman Game Development
Posted by: ProfessorGGaming

Video duration: 512 seconds

Professor G discussion multi game client side Casino Game development by programming novices

Related: c++, c, .net, xna, game, microsoft, tools, 2-d, 3-d, games

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XNA Aurora Sector Game Student Developers XNA Aurora Sector Game Student Developers
Posted by: ProfessorGGaming

Video duration: 567 seconds

College students of Prof. g discuss user defined level builder, multi player and shaders for Aurora Sector XNA game

Related: xna, game, microsoft, tools, 3-d, games

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Limehouse Casino Gaming - Demo Limehouse Casino Gaming - Demo
Posted by: ProfessorGGaming

Video duration: 558 seconds

Prof G. demonstrates complete C# .NET client server Casino gaming system developed using the G-Method by freshman college students with minimal programming experience

Related: xna, game, microsoft, tools, 3-d, games, c, .net

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Getting Started with G - method  - Monopoly Getting Started with G - method - Monopoly
Posted by: ProfessorGGaming

Video duration: 310 seconds

Professor G speaks about a freshmen developing the 2-D board game Monopoly using C++/MFC -- an early part of the evolution of the G-method

Related: c++, c, .net, xna, game, microsoft, tools, 2-d, 3-d, games

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Revised - see G-Method Roadmap Technology Step #1 Revised - see G-Method Roadmap Technology Step #1
Posted by: ProfessorGGaming

Video duration: 436 seconds

Prof g. Discusses first technology exercise for novice students who are starting Visual C# .NET Casino Gaming System Development

Related: xna, game, microsoft, tools, 3-d, games, c, .net

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Limehouse Casino Gaming - Student Developers Limehouse Casino Gaming - Student Developers
Posted by: ProfessorGGaming

Video duration: 601 seconds

Prof G introduces freshman student developers of complete C# .NET client server Casino gaming system using the G-Method.

Related: game, development, software, engineering, non, traditional, classroom

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G-Method Roadmap - Technology Step 1 G-Method Roadmap - Technology Step 1
Posted by: ProfessorGGaming

Video duration: 415 seconds

Prof G. speaks on first step in master technology necessary to complete a full client server casino system in 14 weeks by freshman college students

Related: c, .net, game, development, agile, software, engineering

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G-Method - Roadmap - Technology Step #3 G-Method - Roadmap - Technology Step #3
Posted by: ProfessorGGaming

Video duration: 484 seconds

Prof G. Discusses third demonstration of skill required of freshman who are developing multi client, multi game client server Casino System

Related: c++, c, .net, xna, game, microsoft, tools, 2-d, 3-d, games

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G-Method  Roadmap Technology Step #8 G-Method Roadmap Technology Step #8
Posted by: ProfessorGGaming

Video duration: 502 seconds

Professor G. Discusses technology demonstrations that allow novice programmers to gain the skills needed to create complex gaming systems -- The last of 8 demonstrations needed to create a complete gaming system

Related: xna, game, microsoft, tools, 3-d, games, c, .net

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G-Method Roadmap -  Technology Step #2 G-Method Roadmap - Technology Step #2
Posted by: ProfessorGGaming

Video duration: 420 seconds

Prof G discusses second technology exercise required to develop skills to create full client server Casino system

Related: xna, game, microsoft, tools, 2-d, games, c, .net

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G-Method - Role of Tech Demo inGame  Development G-Method - Role of Tech Demo inGame Development
Posted by: ProfessorGGaming

Video duration: 252 seconds

Prof G. Explains the importance of doing technology demonstrations when having freshman create complex gaming systems

Related: c++, c, .net, xna, game, microsoft, tools, 2-d, 3-d, games

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